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	<title>Comments for Virtual Museings</title>
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	<link>http://oz.slinked.net/blog</link>
	<description>Museings about stuff, things, doodads, and whatcha-ma-call-its.</description>
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		<title>Comment on Who? What? Where? by Baba</title>
		<link>http://oz.slinked.net/blog/2007/01/who-what-where/comment-page-1/#comment-10239</link>
		<dc:creator>Baba</dc:creator>
		<pubDate>Thu, 25 Jan 2007 13:36:39 +0000</pubDate>
		<guid isPermaLink="false">http://oz.slinked.net/blog/archives/23#comment-10239</guid>
		<description>Mans, the wiki is sucking it up..</description>
		<content:encoded><![CDATA[<p>Mans, the wiki is sucking it up..</p>
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		<title>Comment on Das Chat Tis Sucks! Lets happy fix it! by Baba</title>
		<link>http://oz.slinked.net/blog/2006/07/das-chat-tis-sucks-lets-happy-fix-it/comment-page-1/#comment-146</link>
		<dc:creator>Baba</dc:creator>
		<pubDate>Wed, 16 Aug 2006 12:19:36 +0000</pubDate>
		<guid isPermaLink="false">http://oz.slinked.net/blog/archives/14#comment-146</guid>
		<description>Developed or not, we&#039;re gonna hack it...</description>
		<content:encoded><![CDATA[<p>Developed or not, we&#8217;re gonna hack it&#8230;</p>
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		<title>Comment on Das Chat Tis Sucks! Lets happy fix it! by Oz Spade</title>
		<link>http://oz.slinked.net/blog/2006/07/das-chat-tis-sucks-lets-happy-fix-it/comment-page-1/#comment-118</link>
		<dc:creator>Oz Spade</dc:creator>
		<pubDate>Thu, 10 Aug 2006 07:39:32 +0000</pubDate>
		<guid isPermaLink="false">http://oz.slinked.net/blog/archives/14#comment-118</guid>
		<description>That&#039;d be awesome Baba. I hope you&#039;re successfull with that! :D

Hopefully the XUI will be developed enough where it&#039;s actualy easier to do stuff like that.</description>
		<content:encoded><![CDATA[<p>That&#8217;d be awesome Baba. I hope you&#8217;re successfull with that! <img src='http://oz.slinked.net/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>Hopefully the XUI will be developed enough where it&#8217;s actualy easier to do stuff like that.</p>
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		<title>Comment on Das Chat Tis Sucks! Lets happy fix it! by Baba</title>
		<link>http://oz.slinked.net/blog/2006/07/das-chat-tis-sucks-lets-happy-fix-it/comment-page-1/#comment-111</link>
		<dc:creator>Baba</dc:creator>
		<pubDate>Tue, 08 Aug 2006 13:19:23 +0000</pubDate>
		<guid isPermaLink="false">http://oz.slinked.net/blog/archives/14#comment-111</guid>
		<description>Something is in the works that could make all of this possible inside SL ;0 I&#039;ll leak more when I know if it&#039;s 100% possible !  *coff haxoring teh XUI*</description>
		<content:encoded><![CDATA[<p>Something is in the works that could make all of this possible inside SL ;0 I&#8217;ll leak more when I know if it&#8217;s 100% possible !  *coff haxoring teh XUI*</p>
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		<title>Comment on Das Chat Tis Sucks! Lets happy fix it! by Oz Spade</title>
		<link>http://oz.slinked.net/blog/2006/07/das-chat-tis-sucks-lets-happy-fix-it/comment-page-1/#comment-33</link>
		<dc:creator>Oz Spade</dc:creator>
		<pubDate>Wed, 19 Jul 2006 05:01:25 +0000</pubDate>
		<guid isPermaLink="false">http://oz.slinked.net/blog/archives/14#comment-33</guid>
		<description>Ugh I&#039;m horrible with replying to your comments, I appologize, I post and then don&#039;t look at my own blog again for days.

Anyway, yeah I agree about chat bubbles, There was good in that it kinda limited it a bit, but if you ever went to a party in There with huge crowds, the chat bubbles sucked (literly for a while). I like flow, but one thing I hate about having it show text as you type is then you can make mistakes all the time and can&#039;t really go back and fix them cause everyones seen it already. :P</description>
		<content:encoded><![CDATA[<p>Ugh I&#8217;m horrible with replying to your comments, I appologize, I post and then don&#8217;t look at my own blog again for days.</p>
<p>Anyway, yeah I agree about chat bubbles, There was good in that it kinda limited it a bit, but if you ever went to a party in There with huge crowds, the chat bubbles sucked (literly for a while). I like flow, but one thing I hate about having it show text as you type is then you can make mistakes all the time and can&#8217;t really go back and fix them cause everyones seen it already. <img src='http://oz.slinked.net/blog/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>Comment on Das Chat Tis Sucks! Lets happy fix it! by Torley Linden</title>
		<link>http://oz.slinked.net/blog/2006/07/das-chat-tis-sucks-lets-happy-fix-it/comment-page-1/#comment-23</link>
		<dc:creator>Torley Linden</dc:creator>
		<pubDate>Fri, 07 Jul 2006 06:35:32 +0000</pubDate>
		<guid isPermaLink="false">http://oz.slinked.net/blog/archives/14#comment-23</guid>
		<description>1) Saves keystrokes, especially the PITA that comes with repeatedly copying-and-pasting. (Thank goodness the &quot;Insert key bug&quot; finally gets fixed in Preview 1.11.)

2) Too many benefits to outweigh the fears. I need this because of all the times I end up crashing or having to relog mid-project and it&#039;s like the slate has been wiped blank. Ugh.

3) This also ties into better inworld communication. It&#039;s a pain having to mentally calculate, &quot;Am I 20 m away now or what?&quot; when you want to ensure someone else isn&#039;t listening. And oh, IM isn&#039;t ideal because it&#039;s clunky for the flow that IRC channels do so well: people coming and going on-the-fly.

4) Yes please. :D HAHAHA IM SO BIAS

5) This is the opposite of a Mute list in someway. It adds emphasis!

6) This sounds really good. I can&#039;t believe there isn&#039;t more interactivity in the Chat History, now that you mention it.

7) I find chat bubbles to be useless in large crowds. They had a novelty appeal for me but on a day-to-day basis, I can&#039;t use &#039;em. I like There&#039;s more because it shows someone typing letter by letter. Again, appeals to my love of &quot;flow&quot;.</description>
		<content:encoded><![CDATA[<p>1) Saves keystrokes, especially the PITA that comes with repeatedly copying-and-pasting. (Thank goodness the &#8220;Insert key bug&#8221; finally gets fixed in Preview 1.11.)</p>
<p>2) Too many benefits to outweigh the fears. I need this because of all the times I end up crashing or having to relog mid-project and it&#8217;s like the slate has been wiped blank. Ugh.</p>
<p>3) This also ties into better inworld communication. It&#8217;s a pain having to mentally calculate, &#8220;Am I 20 m away now or what?&#8221; when you want to ensure someone else isn&#8217;t listening. And oh, IM isn&#8217;t ideal because it&#8217;s clunky for the flow that IRC channels do so well: people coming and going on-the-fly.</p>
<p>4) Yes please. <img src='http://oz.slinked.net/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  HAHAHA IM SO BIAS</p>
<p>5) This is the opposite of a Mute list in someway. It adds emphasis!</p>
<p>6) This sounds really good. I can&#8217;t believe there isn&#8217;t more interactivity in the Chat History, now that you mention it.</p>
<p>7) I find chat bubbles to be useless in large crowds. They had a novelty appeal for me but on a day-to-day basis, I can&#8217;t use &#8216;em. I like There&#8217;s more because it shows someone typing letter by letter. Again, appeals to my love of &#8220;flow&#8221;.</p>
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		<title>Comment on Fixing &#8220;Boxhead&#8221; and Inventory Improvements by Baba</title>
		<link>http://oz.slinked.net/blog/2006/05/fixing-boxhead-and-inventory-improvements/comment-page-1/#comment-17</link>
		<dc:creator>Baba</dc:creator>
		<pubDate>Wed, 14 Jun 2006 15:55:13 +0000</pubDate>
		<guid isPermaLink="false">http://oz.slinked.net/blog/archives/12#comment-17</guid>
		<description>First good idea you ever had.</description>
		<content:encoded><![CDATA[<p>First good idea you ever had.</p>
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		<title>Comment on &#8220;Little&#8221; Things by Oz Spade</title>
		<link>http://oz.slinked.net/blog/2006/05/little-things/comment-page-1/#comment-16</link>
		<dc:creator>Oz Spade</dc:creator>
		<pubDate>Fri, 02 Jun 2006 06:30:15 +0000</pubDate>
		<guid isPermaLink="false">http://oz.slinked.net/blog/archives/13#comment-16</guid>
		<description>I didn&#039;t report that yet, but I will! Wasn&#039;t sure if it was intentional or what.

I dunno what would be a better metaphor, what does Mac OS X use instead? Whatever we call it, we need it. :P And yeah gre/aying out would be better than making them dissapear.

And thanks, I don&#039;t use the forums much at all anymore, too much eck kinda stuff. I like to be able to just point to my ideas too, makes things easier. :)</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t report that yet, but I will! Wasn&#8217;t sure if it was intentional or what.</p>
<p>I dunno what would be a better metaphor, what does Mac OS X use instead? Whatever we call it, we need it. <img src='http://oz.slinked.net/blog/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />  And yeah gre/aying out would be better than making them dissapear.</p>
<p>And thanks, I don&#8217;t use the forums much at all anymore, too much eck kinda stuff. I like to be able to just point to my ideas too, makes things easier. <img src='http://oz.slinked.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on &#8220;Little&#8221; Things by Torley Linden</title>
		<link>http://oz.slinked.net/blog/2006/05/little-things/comment-page-1/#comment-15</link>
		<dc:creator>Torley Linden</dc:creator>
		<pubDate>Sat, 27 May 2006 22:31:46 +0000</pubDate>
		<guid isPermaLink="false">http://oz.slinked.net/blog/archives/13#comment-15</guid>
		<description>6) sounds like a bug with the teleport rules. It does not make sense, because as owner, your teleports should override landing point conditions. Did you send a bug report on this one already?

As for 5), I remember reading a UI discussion about how &quot;Cut&quot; is a poor metaphor, and why Mac OS X doesn&#039;t use it. I&#039;d imagine if this were to work in SL, it&#039;d gray out an item (or items) upon &quot;cutting&quot; them, as opposed to making them disappear until pasted (which would be confusing).

I think there&#039;s going to be a bigger overhaul of the postcard+snapshot thing. I&#039;m looking forward to that, being an avid picture-taker and all.

Encouraging as usual to see your ideas, Oz. Committing them to a blog helps keep them visible because I&#039;ve been having a hard time mining the forums, search problems, slowdowns, and all.</description>
		<content:encoded><![CDATA[<p>6) sounds like a bug with the teleport rules. It does not make sense, because as owner, your teleports should override landing point conditions. Did you send a bug report on this one already?</p>
<p>As for 5), I remember reading a UI discussion about how &#8220;Cut&#8221; is a poor metaphor, and why Mac OS X doesn&#8217;t use it. I&#8217;d imagine if this were to work in SL, it&#8217;d gray out an item (or items) upon &#8220;cutting&#8221; them, as opposed to making them disappear until pasted (which would be confusing).</p>
<p>I think there&#8217;s going to be a bigger overhaul of the postcard+snapshot thing. I&#8217;m looking forward to that, being an avid picture-taker and all.</p>
<p>Encouraging as usual to see your ideas, Oz. Committing them to a blog helps keep them visible because I&#8217;ve been having a hard time mining the forums, search problems, slowdowns, and all.</p>
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		<title>Comment on Fixing &#8220;Boxhead&#8221; and Inventory Improvements by Oz Spade</title>
		<link>http://oz.slinked.net/blog/2006/05/fixing-boxhead-and-inventory-improvements/comment-page-1/#comment-14</link>
		<dc:creator>Oz Spade</dc:creator>
		<pubDate>Sat, 06 May 2006 03:04:49 +0000</pubDate>
		<guid isPermaLink="false">http://oz.slinked.net/blog/archives/12#comment-14</guid>
		<description>Yes this is pretty much the total compilation of the ideas we talked about before. I was thinking about that as well (that contents can&#039;t be seen till its rezzed), that would be a problem, honestly though it should be changed if that is the case! :P

It took me an hour and some minutes I think. I thought about what stuff should look like awhile before actualy making them. And I agree the text looks scrunched, but I was trying to see if it would be possible to fit them on the current icons... it appears not so much. Perhaps just somehow otherwise highlighting the object icon? I dunno. The idea really is though that there should be some identifiable change to notice that its a new item.

Thats a good question... you know it&#039;d be neat if you had like, in your main Inventory you have how we currently have it, items divided into folders (with my additions ;) ), but then ALSO have an &quot;Inbox&quot; window that you could see from the Inventory, like File -&gt; Inbox Window, which only showed new items and maybe what folders they are in. Thats a good idea too though, I was kinda thinking about that, but my idea was to have it pop up when you login... but I wasn&#039;t sure about it.

Yeah thats what this idea is to fix, the issue of &quot;Wait, where&#039;d that go?&quot;. Bolding could work too, but we have bolding for worn items and stuff.

Formatting... lets see... [b]Bold?[/b] &lt;b&gt;bold?&lt;/b&gt;, first one uses brackets [ b ] second one uses &lt; b &gt;, lets see when I press Say It! which one turns out right.

Haha, that sperm is the one Soleil made :D No-copy is kinda ironic isn&#039;t it?

The colors could be whatever. My reason for chosing system-color-green is because people are familiar with it referring to system stuff, however something more eye-catching or more contrasty could be better, something to give permissions their own color. New could be green as well, New item text too, I do think that the color should be more contrasty, the yellow I used is actualy too light and not enough of a difference from the white.

I think it&#039;d be neat if you could choose your own colors as you can with some of the Chat text. :)</description>
		<content:encoded><![CDATA[<p>Yes this is pretty much the total compilation of the ideas we talked about before. I was thinking about that as well (that contents can&#8217;t be seen till its rezzed), that would be a problem, honestly though it should be changed if that is the case! <img src='http://oz.slinked.net/blog/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>It took me an hour and some minutes I think. I thought about what stuff should look like awhile before actualy making them. And I agree the text looks scrunched, but I was trying to see if it would be possible to fit them on the current icons&#8230; it appears not so much. Perhaps just somehow otherwise highlighting the object icon? I dunno. The idea really is though that there should be some identifiable change to notice that its a new item.</p>
<p>Thats a good question&#8230; you know it&#8217;d be neat if you had like, in your main Inventory you have how we currently have it, items divided into folders (with my additions <img src='http://oz.slinked.net/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  ), but then ALSO have an &#8220;Inbox&#8221; window that you could see from the Inventory, like File -> Inbox Window, which only showed new items and maybe what folders they are in. Thats a good idea too though, I was kinda thinking about that, but my idea was to have it pop up when you login&#8230; but I wasn&#8217;t sure about it.</p>
<p>Yeah thats what this idea is to fix, the issue of &#8220;Wait, where&#8217;d that go?&#8221;. Bolding could work too, but we have bolding for worn items and stuff.</p>
<p>Formatting&#8230; lets see&#8230; [b]Bold?[/b] <b>bold?</b>, first one uses brackets [ b ] second one uses < b >, lets see when I press Say It! which one turns out right.</p>
<p>Haha, that sperm is the one Soleil made <img src='http://oz.slinked.net/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  No-copy is kinda ironic isn&#8217;t it?</p>
<p>The colors could be whatever. My reason for chosing system-color-green is because people are familiar with it referring to system stuff, however something more eye-catching or more contrasty could be better, something to give permissions their own color. New could be green as well, New item text too, I do think that the color should be more contrasty, the yellow I used is actualy too light and not enough of a difference from the white.</p>
<p>I think it&#8217;d be neat if you could choose your own colors as you can with some of the Chat text. <img src='http://oz.slinked.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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